// Learn cc.Class: // - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/class.html // - [English] http://www.cocos2d-x.org/docs/creator/en/scripting/class.html // Learn Attribute: // - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/reference/attributes.html // - [English] http://www.cocos2d-x.org/docs/creator/en/scripting/reference/attributes.html // Learn life-cycle callbacks: // - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/life-cycle-callbacks.html // - [English] http://www.cocos2d-x.org/docs/creator/en/scripting/life-cycle-callbacks.html cc.Class({ extends: cc.Component, properties: { // foo: { // // ATTRIBUTES: // default: null, // The default value will be used only when the component attaching // // to a node for the first time // type: cc.SpriteFrame, // optional, default is typeof default // serializable: true, // optional, default is true // }, // bar: { // get () { // return this._bar; // }, // set (value) { // this._bar = value; // } // }, back: { default: null, type: cc.Sprite } }, // LIFE-CYCLE CALLBACKS: onLoad () { setViewTouch( this.back, null, function() { this.node.destroy(); }, null, this ); }, start () { }, // update (dt) {}, });