newScene.js 1.9 KB

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  1. // Learn cc.Class:
  2. // - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/class.html
  3. // - [English] http://www.cocos2d-x.org/docs/creator/en/scripting/class.html
  4. // Learn Attribute:
  5. // - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/reference/attributes.html
  6. // - [English] http://www.cocos2d-x.org/docs/creator/en/scripting/reference/attributes.html
  7. // Learn life-cycle callbacks:
  8. // - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/life-cycle-callbacks.html
  9. // - [English] http://www.cocos2d-x.org/docs/creator/en/scripting/life-cycle-callbacks.html
  10. cc.Class({
  11. extends: cc.Component,
  12. properties: {
  13. // foo: {
  14. // // ATTRIBUTES:
  15. // default: null, // The default value will be used only when the component attaching
  16. // // to a node for the first time
  17. // type: cc.SpriteFrame, // optional, default is typeof default
  18. // serializable: true, // optional, default is true
  19. // },
  20. // bar: {
  21. // get () {
  22. // return this._bar;
  23. // },
  24. // set (value) {
  25. // this._bar = value;
  26. // }
  27. // },
  28. helloWorld: {
  29. default: null,
  30. type: cc.Sprite
  31. }
  32. },
  33. // LIFE-CYCLE CALLBACKS:
  34. onLoad () {
  35. setViewTouch(
  36. this.helloWorld,
  37. null,
  38. function(event) {
  39. cc.log("helloWorld");
  40. // cc.director.loadScene('index_scene')
  41. cc.wangronghui.navigator.goBack();
  42. },
  43. null,
  44. this
  45. );
  46. },
  47. navigateButtonClicked(){
  48. let parameter = {};
  49. parameter.title = 'wang ronghui';
  50. cc.wangronghui.navigator.navigate('index_scene', parameter);
  51. // cc.director.loadScene('B');
  52. },
  53. start () {
  54. },
  55. // update (dt) {},
  56. });