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- var rng = require('./lib/rng');
- var bytesToUuid = require('./lib/bytesToUuid');
- // **`v1()` - Generate time-based UUID**
- //
- // Inspired by https://github.com/LiosK/UUID.js
- // and http://docs.python.org/library/uuid.html
- var _nodeId;
- var _clockseq;
- // Previous uuid creation time
- var _lastMSecs = 0;
- var _lastNSecs = 0;
- // See https://github.com/broofa/node-uuid for API details
- function v1(options, buf, offset) {
- var i = buf && offset || 0;
- var b = buf || [];
- options = options || {};
- var node = options.node || _nodeId;
- var clockseq = options.clockseq !== undefined ? options.clockseq : _clockseq;
- // node and clockseq need to be initialized to random values if they're not
- // specified. We do this lazily to minimize issues related to insufficient
- // system entropy. See #189
- if (node == null || clockseq == null) {
- var seedBytes = rng();
- if (node == null) {
- // Per 4.5, create and 48-bit node id, (47 random bits + multicast bit = 1)
- node = _nodeId = [
- seedBytes[0] | 0x01,
- seedBytes[1], seedBytes[2], seedBytes[3], seedBytes[4], seedBytes[5]
- ];
- }
- if (clockseq == null) {
- // Per 4.2.2, randomize (14 bit) clockseq
- clockseq = _clockseq = (seedBytes[6] << 8 | seedBytes[7]) & 0x3fff;
- }
- }
- // UUID timestamps are 100 nano-second units since the Gregorian epoch,
- // (1582-10-15 00:00). JSNumbers aren't precise enough for this, so
- // time is handled internally as 'msecs' (integer milliseconds) and 'nsecs'
- // (100-nanoseconds offset from msecs) since unix epoch, 1970-01-01 00:00.
- var msecs = options.msecs !== undefined ? options.msecs : new Date().getTime();
- // Per 4.2.1.2, use count of uuid's generated during the current clock
- // cycle to simulate higher resolution clock
- var nsecs = options.nsecs !== undefined ? options.nsecs : _lastNSecs + 1;
- // Time since last uuid creation (in msecs)
- var dt = (msecs - _lastMSecs) + (nsecs - _lastNSecs)/10000;
- // Per 4.2.1.2, Bump clockseq on clock regression
- if (dt < 0 && options.clockseq === undefined) {
- clockseq = clockseq + 1 & 0x3fff;
- }
- // Reset nsecs if clock regresses (new clockseq) or we've moved onto a new
- // time interval
- if ((dt < 0 || msecs > _lastMSecs) && options.nsecs === undefined) {
- nsecs = 0;
- }
- // Per 4.2.1.2 Throw error if too many uuids are requested
- if (nsecs >= 10000) {
- throw new Error('uuid.v1(): Can\'t create more than 10M uuids/sec');
- }
- _lastMSecs = msecs;
- _lastNSecs = nsecs;
- _clockseq = clockseq;
- // Per 4.1.4 - Convert from unix epoch to Gregorian epoch
- msecs += 12219292800000;
- // `time_low`
- var tl = ((msecs & 0xfffffff) * 10000 + nsecs) % 0x100000000;
- b[i++] = tl >>> 24 & 0xff;
- b[i++] = tl >>> 16 & 0xff;
- b[i++] = tl >>> 8 & 0xff;
- b[i++] = tl & 0xff;
- // `time_mid`
- var tmh = (msecs / 0x100000000 * 10000) & 0xfffffff;
- b[i++] = tmh >>> 8 & 0xff;
- b[i++] = tmh & 0xff;
- // `time_high_and_version`
- b[i++] = tmh >>> 24 & 0xf | 0x10; // include version
- b[i++] = tmh >>> 16 & 0xff;
- // `clock_seq_hi_and_reserved` (Per 4.2.2 - include variant)
- b[i++] = clockseq >>> 8 | 0x80;
- // `clock_seq_low`
- b[i++] = clockseq & 0xff;
- // `node`
- for (var n = 0; n < 6; ++n) {
- b[i + n] = node[n];
- }
- return buf ? buf : bytesToUuid(b);
- }
- module.exports = v1;
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