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@@ -1,46 +1,35 @@
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# Project-wide Gradle settings.
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-
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# IDE (e.g. Android Studio) users:
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# Gradle settings configured through the IDE *will override*
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# any settings specified in this file.
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-
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# For more details on how to configure your build environment visit
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# http://www.gradle.org/docs/current/userguide/build_environment.html
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# Specifies the JVM arguments used for the daemon process.
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# The setting is particularly useful for tweaking memory settings.
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# Default value: -Xmx10248m -XX:MaxPermSize=256m
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# org.gradle.jvmargs=-Xmx2048m -XX:MaxPermSize=512m -XX:+HeapDumpOnOutOfMemoryError -Dfile.encoding=UTF-8
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# When configured, Gradle will run in incubating parallel mode.
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# This option should only be used with decoupled projects. More details, visit
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# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
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# org.gradle.parallel=true
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-
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# Android SDK version that will be used as the compile project
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PROP_COMPILE_SDK_VERSION=31
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# Android SDK version that will be used as the earliest version of android this application can run on
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PROP_MIN_SDK_VERSION=21
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# Android SDK version that will be used as the latest version of android this application has been tested on
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PROP_TARGET_SDK_VERSION=31
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# Android Build Tools version that will be used as the compile project
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PROP_BUILD_TOOLS_VERSION=28.0.3
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# List of CPU Archtexture to build that application with
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# Available architextures (armeabi-v7a | arm64-v8a | x86)
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# To build for multiple architexture, use the `:` between them
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# Example - PROP_APP_ABI=armeabi-v7a
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PROP_APP_ABI=armeabi-v7a
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-
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# fill in sign information for release mode
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RELEASE_STORE_FILE=G:/CocosCreator/cocoscreator_ide/CocosCreator_v2.4.0_20200622_win/resources/static/build-templates/native/debug.keystore
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RELEASE_STORE_PASSWORD=123456
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RELEASE_KEY_ALIAS=debug_keystore
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RELEASE_KEY_PASSWORD=123456
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-
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android.injected.testOnly=false
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-android.useAndroidX = true
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-android.enableJetifier = false
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+android.useAndroidX=true
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+android.enableJetifier=false
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