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- //
- // AppDelegate.m
- //
- #import "AppDelegate.h"
- @interface AppDelegate ()
- @end
- @implementation AppDelegate
- - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
- // Override point for customization after application launch.
- return YES;
- }
- #pragma mark - UISceneSession lifecycle
- - (UISceneConfiguration *)application:(UIApplication *)application configurationForConnectingSceneSession:(UISceneSession *)connectingSceneSession options:(UISceneConnectionOptions *)options {
- // Called when a new scene session is being created.
- // Use this method to select a configuration to create the new scene with.
- return [[UISceneConfiguration alloc] initWithName:@"Default Configuration" sessionRole:connectingSceneSession.role];
- }
- - (void)application:(UIApplication *)application didDiscardSceneSessions:(NSSet<UISceneSession *> *)sceneSessions {
- // Called when the user discards a scene session.
- // If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
- // Use this method to release any resources that were specific to the discarded scenes, as they will not return.
- }
- @end
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